The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
This War of Mine: Anniversary Edition
It’s been two years since This War of Mine global release and we’re still expanding the experience. This new free DLC, created especially for the Anniversary Edition, adds new characters, new locations to explore, and most importantly – a whole new ending, leading to a different outcome to the game. The dilemma though remains the same – how far will you go, to protect the ones you care about?
This War of Mine:
- Inspired by real-life events
- Control your survivors and manage your shelter
- Craft weapons, alcohol, beds or stoves – anything that helps you survive
- Make decisions – an often unforgiving and emotionally difficult experience
- Randomized world and characters every time you start a new game
- Charcoal-stylized aesthetics to complement the game’s theme
Babel project is a community-based translation initiative that will allow us to bring This War of Mine experience to people all around the world.
Thanks to Babel these new languages are already available in game:
8.4 - IGN UK
"This War of Mine shows the horrors of war in a way, that we rarely can experience in a game."
9 - Giga Games
"Is this a game you want to play? No. Is it a game anyone with a beating heart should play? Yes. A million times yes. It's a longform exercise in empathy, a sobering piece of work that fills in the blanks left when all we see of war are the headshots. It's a much-needed course correct in the current shoot-first-ask-questions-never gaming landscape that supposes war is won because one supreme badguy caught a bullet through his brainstem. No: It's won when the people who lived under his boot get to go home."
8 - Gamespot